![]() ![]() ![]() Improved game performance after changing character’s profile in a match.The description of settings is now displayed when you hover not only on the name of the setting, but also on its value.Location loading screens no longer have hints which are not related to the location or the chosen game mode.Fixed the equipment display on the post-match screen and in the history.It’s now possible to send a clan invite via chat window.Optimized transition into the Killcam mode. Improved framerate stability during shootouts with other characters.Increased performance when the mini-map, crosshair or missions information is updated in a match.Dead characters on the statistics screen («Tab» button in a match) are displayed in transparent text.Fixed several issues causing bots to be stuck on the lumberyard in the «Dangerous Knowledge» team mission.Small changes in the lighting of the location are made. Medical UAZ returned to its historical place. Rudnya: willows are replaced with apple trees.Rudnya received a dense fog on a swamp.Reworked the lighting on team and training missions.At the moment lighting is set only for daytime. In the future lighting on this locations will be changed to be more in line with the other locations. This locations temporarily have lower discrepancies between light and shadowy parts which looks more similar to the Survarium alpha. Changed lighting on the following locations: London, Vostok Radar Station, School, Tarakanovsky Fort & Vector Laboratory.At the moment the new lighting is ready only for the daytime versions of the locations. Reworked the lighting on the following locations: Rudnya, Chemical Plant, Mamayev Kurgan and Cologne Bridge.Improved screenshot option: now a screenshot not only is saved into a folder, but also copied to exchange buffer.Fixed poisitioning of sound that is made by enemies running inside buildings.Changed shot sound effect at the distance on some open locations (Rudnya, Mamayev Kurgan).Improved game performance when rendering location geometry.Improved game performance during shootouts in matches.Made the first and second rounds of the new renderer optimization.Ĭhanges in the Treasures Hunt: 100th level players and players with the highest reputation in all factions won’t get experience and reputation boosters correspondingly anymore.Bots’ visual perception in the fog is weakened.Vertical synchronization is enabled in the game lobby.Improved client performance when playing with a ping above 50 ms.The function can be turned on in the «Training with bots» tab. Added the option to play with bots in a mode when they ignore player characters.Changed materials of muzle brakes, tracers, explosions and particles when shooting some surfaces.Reworked the visual effects of anomalies, artifacts, fires, tracers.Added an option to turn off damage indicators in the Game menu. A fully painted shield is displayed upon 80% decrease. A half-painted shield is displayed upon 60% decrease. A blank shield is displayed upon 40% decreased. Fixed the display of damage decrease modifiers.Reduced input lag between pressing fire button and a shot (on some weapons).Minimize input lag option perfectly matches input lag and frames per second count, and also minimizes network latency.Added Minimize input lag option to the Game menu.Input lag minimized without decreasing frames per second count.Added a new visual setting «Field of view» to the Graphics menu.Added the following option to the Graphics menu: Depth of field, Film grain, Lens flares, Chromatic aberration, Radial blur, Channel blur, Color shift, Vignetting, Subsurface scattering, Grass shadows, Ambient occlusion quality, Field of view.Removed the following options from the Graphics menu: Lighting quality, Decorations quality, Postprocessing quality, Particles quality, Renderer version.Survarium now uses a new graphic renderer.Lista completa de cambios en Survarium parche 0.52 Technical Changes ![]()
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